Deluxe Studio

Interior designers and homeowners speak different languages. Designers work in blueprints and material specs. Homeowners think in feelings and lived experience. The result repeated feedback loops, rejected ideas, and frustrated clients.

Deluxe Studio is a tangible codesign tool that makes abstract design decisions visible and collaborative in real time.

Skills

Journey Mapping
User-Centered Workflow Thinking
Sketching Style Guide Design
 Scenario-based UI Framing
 User Interface (UI) Design
Wireframing

Tools

Figma
Planner 5D

Project Timeline

Mar2024-May 2024 (6 weeks)

Program and Role

California College of the Arts
Interaction Design | NUI and Objects
| Professor Graham Plumb
Merma Ma (Interaction Design and UI Design)

Research Finding

Both sides
were guessing.

The breakdown wasn't about taste. It was about the absence of a shared visual language at the exact moment decisions needed to be made.

Interior Designer

  • Couldn't match client expectations kept receiving feedback after decisions were already made.

House Owner

  • Couldn't visualize how abstract design choices would feel in their actual space rejected concepts they might have loved.

Critical Gap

  • Material selection stage was the highest-friction point neither party had a shared reference when making the most consequential decisions.

From Insight to Direction

Visualization

See it before committing

Clients needed to visualize how materials, lighting, and furniture would look together in their actual space before any decisions were locked in.

Communication

Show tradeoffs clearly

Designers needed a structured way to present material choices in terms clients could evaluate and compare not just approve or reject.

Confidence

Decide together

Both sides needed a shared reference point to make decisions in the same moment, not in separate feedback loops after the fact.

Design Process- Three rounds of iteration

Prototype -First Version

What I built

Feature based interface organized around what the tool could do rather than how users would move through a session together.

What I learned

The interface felt like a feature menu. Users couldn't see a clear path from inspiration → spatial planning → material selection.

Prototype -Second Version

User said

Feature based interface organized around what the app could do rather than how users would move through a session together.

I decided

Separate control interfaces for designer and homeowner. Rebuilt IA around the actual sequence of a real design session.

Why it mattered

The interface felt like a feature menu. Users couldn't see a clear path from inspiration → spatial planning → material selection.

Prototype -Final Version

User said

The prototype still felt unnamed and unfinished reviewers couldn't describe the product or its positioning to others.

I decided

Named the product 'Deluxe Studio', introduced a branded splash screen, and applied a consistent orange accent system across all final screens.

Why it mattered

A clear brand identity anchors all design decisions to a north star and makes the product feel real, not just a concept.